A transform contains translation and rotation. It is used to represent
the position and orientation of rigid frames.
public var position:b2Vec2
public function b2XForm(pos:b2Vec2 = null, r:b2Mat22 = null)
The default constructor does nothing (for performance).
Parameters
public function Initialize(pos:b2Vec2, r:b2Mat22):void
Initialize using a position vector and a rotation matrix.
Parameters
public function Set(x:b2XForm):void
Parameters
public function SetIdentity():void
Set this to the identity transform.
Box2DFlashAS3 r42.