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b2Joint — Class in package Box2D.Dynamics.Joints | |
The base joint class. | |
b2JointDef — Class in package Box2D.Dynamics.Joints | |
Joint definitions are used to construct joints. | |
b2JointDef() — Constructor in class Box2D.Dynamics.Joints.b2JointDef | |
b2JointEdge — Class in package Box2D.Dynamics.Joints | |
A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge. | |
joint — Property in class Box2D.Dynamics.Joints.b2JointEdge | |
The joint | |
joint1 — Property in class Box2D.Dynamics.Joints.b2GearJointDef | |
The first revolute/prismatic joint attached to the gear joint. | |
joint2 — Property in class Box2D.Dynamics.Joints.b2GearJointDef | |
The second revolute/prismatic joint attached to the gear joint. | |
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