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Negative() — Method in class Box2D.Common.Math.b2Vec2 | |
Negative() — Method in class Box2D.Common.Math.b2Vec3 | |
Negate this vector | |
next — Property in class Box2D.Dynamics.Contacts.b2ContactEdge | |
next — Property in class Box2D.Dynamics.Joints.b2JointEdge | |
The next joint edge in the body's joint list | |
normal — Property in class Box2D.Collision.b2ContactPoint | |
Points from shape1 to shape2 | |
normal — Property in class Box2D.Dynamics.Contacts.b2ContactResult | |
Points from shape1 to shape2 | |
normalImpulse — Property in class Box2D.Collision.b2ManifoldPoint | |
normalImpulse — Property in class Box2D.Dynamics.Contacts.b2ContactResult | |
The normal impulse applied to body2 | |
Normalize() — Method in class Box2D.Common.Math.b2Vec2 | |
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